Resume / Contact

nicholaskippes@gmail.com

view resume as pdf

WORK HISTORY

Think Chromatic – 3D Artist
04/2018 – Present

Worked with the art team to facilitate art production for multiple clients.

  • Modeled and UVd home furnishings to real-world specifications
  • Modeling includes the use of scan data

Virtuix Lead Artist, Generalist
Credited Titles : Omni Arena, Training Ops, Shadow Ops
06/2015 – 05/2018

Led art efforts on multiple VR FPS titles; specialized for high-throughput arcade and FEC environments.

  • Created and implemented assets in all areas of the art pipeline
  • Managed tasks related to art production for major milestones
  • Managed and provided art direction for outsourced artists

N-Fusion Interactive3D Artist
Credited Titles : Space Noir, Ember
10/2013 – 07/2014

Worked remotely to create assets in multiple styles for PC and mobile titles.

  • Modeled, UVd and textured hard surface and organic props
  • Optimized assets from other contract artists

Dart Frog Creative3D Artist
01/2012 – 08/2014

Worked remotely to create digital recreations of home furnishings.

  • Modeled, UVd and textured assets to real-world specifications
  • Authored custom materials to work with proprietary engine

EXPERIENCE – SOFTWARE

MAYA
3D COAT
UE4
UNITY 5/2017
PHOTOSHOP
SUBSTANCE PAINTER
XNORMAL
PERFORCE
JIRA
CONFLUENCE

EXPERIENCE – HARDWARE

PC / MOBILE
OCULUS RIFT
HTC VIVE

EXPERIENCE – ADD.

UI/UX DESIGN
OPTIMIZATION
TASK MANAGEMENT
VR DEVELOPMENT

EDUCATION

Full Sail University, Winter Park, FL — Bachelors
August 2008 – October 2010